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Q-Learning on FrozenLake project artworkNumPy
PROJECT 06 · Reinforcement Learning

Q-Learning on FrozenLake

Train a tabular Q-learning agent with epsilon-greedy exploration and greedy evaluation.

Easy1.3 hours16 steps

Overview

Train a tabular Q-learning agent with epsilon-greedy exploration and greedy evaluation.

What you'll learn

Q-learning Exploration Evaluation
FULL WALKTHROUGH

Learn every step on its own page

This project is no longer compressed into a few chapters. Open the dedicated learning workspace for a lesson-by-lesson explanation with concepts, MathJax mathematics, code, tests, mistakes, checkpoints, and persistent navigation.

Open 16-step walkthrough →

Build progress

0 / 16 steps0%

Move the tracker as you finish the original Deep-ML steps. Reaching 100% unlocks the completion action and certificate.

Architecture

Work through the system one dependable layer at a time. Each stage feeds the next and remains independently testable.

01Bellman update
02Epsilon greedy
03Q-table

Mathematics & visual explanation

Translate the core equations into code, validate intermediate tensors, and compare the implementation with a small numerical reference.

objective(θ) = data_term(θ) + λ · regularization(θ)

The exact objective evolves with each milestone. Keep a notebook of shapes, invariants, and numerical checks.